
Minotaur motivates himself and surrounding allies. Minotaur regenerates HP based on the damage he has taken, while allies are healed by 260/280/300/320/340/360 HP. Within 2/2/2/2/2/2 seconds, Minotaur recovers rage if attacked by a basic attack. If Minotaur is in a rage state, he recovers a regeneration effects within 2/2/2/2/2/2 seconds, causing him to heal when attacked by basic attacks.