
Aldous assumes a defensive stance that lasts 2/2/2/2/2/2 seconds. During this time, Aldous is immune to basic attacks, while damage from other forms of attacks are reduced by 50%/50%/50%/50%/50%/50%. After 1 second, he can reactivate to end it immediately, his scute will explode, dealing 100/120/140/160/180/200 points of Physical Damage to surrounding enemy units. The Defensive state will cause a stun effect for 1/1/1/1/1/1 seconds at most.