These type of heroes are expected to perform just an average game performance because of their abilities and powers lower than the higher tier heroes.
Roaming: Supports and Tanks don't need to rely upon Equipment. Roaming is a better way for them to protect their core allies. Roaming heroes generally excel at initiating teamfights or can provide strong buffs to allies. A great way to lead your team to victory is by utilizing their skills characteristics and looking for the right time to attack
Roaarr! Leave now..Intruders!
Uranus PT 01
Uranus TR 04
All your efforts are in vain.
Uranus JP 03
Uranus PT 05
All intruders..Shall be expelled.
Uranus JP 01
Uranus PT 04
The Celestial Palace - Legend has it that the city floating above the skies of the Land of Dawn was once home to the Gods. It is also rumored that this mysterious place holds the key to ruling the world. Eons ago, the ruler of the celestial palace utilized the technological secret of the ancients to create Uranus, then commanded it to guard the city and await the emergence of a new ruler. When the scholars of the Land of Dawn found and opened the gates to the Celestial Palace, the battle between the Dawn Zenith and the Dark Abyss quickly spread throughout the realm, disrupting the solitude of the ancient city. The two forces sought to occupy the Celestial Palace as a symbol of victory, their heroes unleashing the full extent of their power and finally reaching an impasse. The massive influx of energy generated throughout the incessant battles eventually awakened the city's defense system, converting the released energy into pure lightning, fed into Uranus and reawakened after dormancy within the depths of the Celestial Palace. "Leave now, intruders!" he roared upon awakening, Charging into the battlefield fueled by lightning, aether and ready to fulfill his destiny. His goal—to purge these savage intruders that had disturbed the tranquility of the Celestial Palace.