offensive Build Items

Swift Boots poster

Swift Boots

  • +40 Movement Speed
  • +15 Attack Speed
  • Equipment Blessing: None
Demon Hunter Sword poster

Demon Hunter Sword

  • +35 Physical Attack
  • +%25 Attack Speed
  • Equipment Blessing: None
  • Unique Passive-Devour: Basic attacks will deal 9% of the target's current HP as additional Physical Damage(up to 60 against creeps and minions).
  • Unique Passive-Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stacks up to 5 times.
Golden Staff poster

Golden Staff

  • +65 Physical Attack
  • +%15 Attack Speed
  • Equipment Blessing: None
  • Unique Passive-Swift: Unable to incerase critical chance.Every 1% of critical chance gained will increase attack speed by1%.
  • Unique Passive-Endless Strike: After every 2 non-critical Basic Attacks, Attack Speed of the next Basic Attack is increased by 100% and its effects is triggered an extra time(s)
Endless Battle poster

Endless Battle

  • +65 Physical Attack
  • +5 Mana Regen
  • +250 HP
  • +%10 CD Reduction
  • +5% Movement Speed
  • +10% Physical Lifesteal
  • Equipment Blessing: None
  • Unique Passive- Divine Justice: In 3s after using the skill, the caster's next Basic Attack will deal additional True Damage as much as 60% Physical Attack with a cooldown of 1.5s.
  • Unique Passive- Chase Fate: When Divine Justice's effect is triggered, it will increase hero's movement speed by 10%
Athena's Shield poster

Athena's Shield

  • +900 HP
  • +62 Magic Defense
  • +2 HP Regen
  • Equipment Blessing: None
  • Unique Passive-Shield: Can be triggered when taking Magic Damage. Reduces Magic Damage taken by 25% for 5s( including the Magic Damage that triggers this effect). You will be able to trigger this effect again only after leaving combat for 10s.
Thunder Belt poster

Thunder Belt

  • +800 HP
  • +6 Mana Regen
  • +%10 CD Reduction
  • +40 Physical Defense
  • Equipment Blessing: None
  • Unique Passive- Thunderbolt: In 3s after using the skill the caster's next Basic Attack will deal True Damage as much as 50 plus 5% extra of casters Max HP to the enemy target and surrounding units and slow them by 40-80% ( increases with the casters Max HP) for 1s.This effect has a 1.5s cooldown
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