offensive Build Items

Magic Shoes
- +40 Movement Speed
- +10 CD Reduction
- Equipment Blessing

War Axe
- +55 Physical Attack
- +550 Hp
- +10% CD Reduction
- Equipment Blessing: None
- Unique Passive-Berserk: Enter a battle stance upon dealing damage to any enemy unit. This increases the hero's Physical Attack by 8 and Physical Penetration by 4 each second for 3s, to a max of 8 stacks( Marksmen/Mages/Supports only receive half of these stacked effects); at full stacks also increasing Movement Speed by 20%

Windtalker
- 40% Attack Speed
- +20 Movement Speed
- +10% Crit Chance
- Equipment Blessing: None
- Unique Passive-Typhoon:Every 5-3s, the next Basic Attack hits up to 3 enemy units and deals 150-362 Magic Damage. This attack can be critical and deals 200% of damage to minions.
- Unique Passive-Activate- Each time Typhoon is cast, one's movement speed will be increased %5 for a short time.

Demon Hunter Sword
- +35 Physical Attack
- +%25 Attack Speed
- Equipment Blessing: None
- Unique Passive-Devour: Basic attacks will deal 9% of the target's current HP as additional Physical Damage(up to 60 against creeps and minions).
- Unique Passive-Devour: Each Basic Attack grants 3% Physical Lifesteal for 3s. Stacks up to 5 times.

Endless Battle
- +65 Physical Attack
- +5 Mana Regen
- +250 HP
- +%10 CD Reduction
- +5% Movement Speed
- +10% Physical Lifesteal
- Equipment Blessing: None
- Unique Passive- Divine Justice: In 3s after using the skill, the caster's next Basic Attack will deal additional True Damage as much as 60% Physical Attack with a cooldown of 1.5s.
- Unique Passive- Chase Fate: When Divine Justice's effect is triggered, it will increase hero's movement speed by 10%

Blade of Despair
- +160 Physical Attack
- +%5 Movement Speed
- Equipment Blessing: None
- Unique Passive-Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s.( Takes effect before damage is dealt)