balanced Build Items

Tough Boots
- +40 Movement Speed
- +22 Magic Defense
- Equipment Blessing: None
- Unique Passive-Fortitude: Duration of being controlled reduced by 30%

Endless Battle
- +65 Physical Attack
- +5 Mana Regen
- +250 HP
- +%10 CD Reduction
- +5% Movement Speed
- +10% Physical Lifesteal
- Equipment Blessing: None
- Unique Passive- Divine Justice: In 3s after using the skill, the caster's next Basic Attack will deal additional True Damage as much as 60% Physical Attack with a cooldown of 1.5s.
- Unique Passive- Chase Fate: When Divine Justice's effect is triggered, it will increase hero's movement speed by 10%

Blade of Despair
- +160 Physical Attack
- +%5 Movement Speed
- Equipment Blessing: None
- Unique Passive-Despair: Attacking enemy units that have HP below 50% will increase hero's Physical Attack by 25%. Lasts 2s.( Takes effect before damage is dealt)

Thunder Belt
- +800 HP
- +6 Mana Regen
- +%10 CD Reduction
- +40 Physical Defense
- Equipment Blessing: None
- Unique Passive- Thunderbolt: In 3s after using the skill the caster's next Basic Attack will deal True Damage as much as 50 plus 5% extra of casters Max HP to the enemy target and surrounding units and slow them by 40-80% ( increases with the casters Max HP) for 1s.This effect has a 1.5s cooldown

Rose Gold Meteor
- +60 Physical Attack
- +30 Magic Defense
- +5% Physical lifesteal
- Equipment Blesssing: None
- Unique Passive-Lifeline: Once the hero's HP falls below 30%, they generate a shield that absorbs 510- 1350 damage( increases with level ) and increases their Magic Defense by 25. The shield lasts for 3s. This effect has a cooldown of 40s.

Immortality
- +800 HP
- +40 Physical Defense
- Equipment Blessing: None
- Unique Passive-Immortal: Resurrects in 2.5s after death and gets 15% HP and 220- 1200 shield that lasts for 3s.(Scales with hero level). This effect has a CD of 210s.